Official
Split Games 2005
player types:
locals...
in split (to see and be
seen)
abroad (to stay bound to
your "home")
tourists...
in split (to get to know
the city, people, culture)
potential tourists (to learn
about split > become interested)
define
each player's goal _ player can have fun (play common local games) _ player can win (dinner, a night in hotel, ...) _ player can learn (about the city) _ player can communicate (locals with tourists, tourists with locals, tourists with tourists, ...) |
what
does a player need to do to win? |
write
down the single most important type of player action in the game; describe
how this functions |
write
down the procedures and rules in outline format; leave detailing out until
later _ the game never ends _ the game will always have new players _ the game is modular _ the game will evolve (by locals and tourists) _ the game will advertise the city |
map
out how a typical turn works (rough flowchart, possibly storyboard) define
how many players can play _ play the game online ___ do a virtual city tour ___ redo your former tour through split ___ play a "split game" _______ > realize a simple one till the presentation !!! to give them some "food" and increase _______ likelyhood of realization _ play the game in split ___ do the hunting tour ___ do the split games on the street |
how
do these players interact with one another? _ in the virtual environment _ in the streets of split _ cross-medial ?! _ through playing _ through communication _ through see and be seen |
produce
a physical or pen&paper prototype |