STEP-BY-STEP : MAYA Colors and Materials |
1) Create Colors resp. MaterialsTo assign a color to an object you have to create a material
of the respective color first This is done within the Multilister
|
2) Lambert versus Phong Shading- Lambert and Phong are the most commonly used shaders |
3) Assign MaterialThe easiest way to assign a Material to an object in
the scene is to:
|
This website has been archived and is no longer maintained.