1. Kapitel 12
  2. Programming and Architecture
    1. 12.1 Formalising Architecture
      1. 12.1.1 Parameterized Prototypes
      2. 12.1.2 Shape Grammars
    2. 12.2 AI - Artificial Intelligence
      1. 12.2.1 Case-Based Reasoning
      2. 12.2.2 Genetic Algorithms
    3. 12.3 Virtual Architecture
      1. 12.3.1 Time and Space
      2. 12.3.2 Show the Non-Real
    4. 12.4 Exercise 12 - Add some Action
        1. Copy parts from exercise 11 to exercise 12:
        2. Program the action to be taken when clicking on your object
        3. Hand in:
        4. Examples:

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