M FIVE: SYSTEM-ABILITY
RGB+D Computer Vision & Architecture
In the course, we want to explore the potential of Computer vision for Architecture. Open source Libraries for Computer Vision are powerful tools that can be relatively easily implemented. On the hardware side, with the Kinect -Camera, Microsoft sells a cheap device for 3D Scanning in high-speed.
This combination gives us the possibility to develop unseen applications. While flying through the point clouds of our cameras, we will develop new design tools, experiment with new ways of interaction and beyond.
During the course we will work with the programming language Processing.
1. Caryatid, revised
In the first day students will become familiar with the Kinect Camera and its connection to Processing. They will reinterpret the Caryatid motif: half human / half architecture! Their own body must be integrated, using the Kinect-camera. The work may refer to existing architecture. The 3D-scans can compose the entire architecture or might be applied to it.
2. Kinectic Sculpture
The students will explore new possibilities to design a three dimensional object by combining algorithms and the 3D Camera. Interactive design tools will be developed, and we will search for different perspectives on space and time.
3. Shadows & Agents
In this assignment, the electronic shadow of the space will become alive. Indirect, but intuitive, there will be dialog between user and software, implementing methods of artificial intelligence.
4. Individual Project
The final project will be an installation. It can be based on ideas developed during the first tasks. It should explore the possibilities of Kinect camera. What offers us the capability to measure space in 30 frames per second?